This is a "Breakout" style block breaker and paddle game based on coursework by Ben Tristem. This was my second run-through of the section in question, so I took some extra time to include my own musical creations and photography, as well as some other personal tweaks. Working on the renders for the smoke particle system was also a new and interesting task, even if a bit demanding for my ancient PC. I feel the pay-off was worth it.*
[*I'm happy to discuss exporting any of my assets, such as the smoke-trail particle system, if you think you have a project that could exploit them.]
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